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Toffeeeee! in The Return
22nd Sep 2017, 8:00 AM
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Toffeeeee!

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Author Notes:
22nd Sep 2017, 8:00 AM

Yeah so, Tom's Toffee in another campaign...which apparently someone else is working on a campaign comic for, so here's hoping we get to see it soon.

Next page is Monday.

Comments:
22nd Sep 2017, 8:08 AM

But but but but I cant waiiiiiit that long bro! sis!? Pal!? C'mooooon we need mooooore, we neeeeeeeed it

22nd Sep 2017, 9:38 AM

Wooo! Toffee! He works really well with this Tom/Weers thing, now I think on it.

I'm still not clear if he's really dead in the show, either...

22nd Sep 2017, 12:53 PM

What show is Toffee from, anyway?

22nd Sep 2017, 2:16 PM

Star vs the Forces of Evil

22nd Sep 2017, 4:49 PM

Wanna know when the Star comic starts! Can you keep us updated?

22nd Sep 2017, 5:01 PM

Will do my best to.

23rd Sep 2017, 1:09 PM

Call me an asshole but as cool as a preview cameo of another campaign comic is i think it's premature to give it a shout out

what if it stops at like page two what if it doesn't even get off the ground due to real life or whatever.

23rd Sep 2017, 2:31 PM

If it doesn't, it doesn't. Really all there is to it.

23rd Sep 2017, 2:54 PM

let me explain it this way.

it's like a issue of spiderman saying CHECK OUT THIS COMIC BOOK TO SEE MORE OF THIS COOLNESS

and said comic is never made or it is and it only has one page with that character which amounts to them saying high (and yes comics have done this many times)

might help that i actually like star vs so this not materializing would extra piss me off.

24th Sep 2017, 12:16 AM

From how mary weers has been described, I'm picturing the kind of person who forces everyone at the table to adhere to the rules and plot, no deviations allowed at all, her way or the highway. And I hate it.

25th Sep 2017, 5:40 AM

What really gets to me is that (aside from the fact I've not really read the other comics that supposedly tie in, leading to some confusion), GMs have Rule 0, and Rule 1. Have fun, and Cheat often, respectively.

With the fact that this is a Play-test module, it's wholly possible every encounter is wildly unbalanced. Wouldn't it be entirely possible that even with all the quasi-legalese, that it's impossible to lose? Ignoring what we do know about the plot to come, if the party loses, and took it to court, it's easily possible that it would just wind up being declared an Illegal contract?

What I'm getting at is, because it's moderated by someone who 'can' cheat (in either direction), wouldn't it make any agreement unenforceable?

25th Sep 2017, 10:50 AM

And you realize you're trying to apply real world logic and legal battles to a campaign comic. It's like questioning why a bunch of thieves would return what they stole just because a couple kids beat them in a card game.

25th Sep 2017, 9:34 PM

Just trying to understand how the world works is all. It may be just a comic, but to the characters within, the world is in fact, real world logical to them. So, to help understand the characters fears and justifications, kinda helps to understand how they can't just, you know, steal it back.

As for the example, I'm not sure what you mean by the juxtaposition, but sorry for ruffling your feathers.

26th Sep 2017, 5:27 AM

Mostly a joke on Yugioh, specifically Zexal wherein the protagonist and I think his more 'normal' rival that series actually fought a pair of thieves at a museum in the middle of the night to make them put back what they stole and turn themselves in...over a card game.

And sorry if I seem excessively annoyed by people questioning that, but I am not a lawyer or excessively familiar with the legal process beyond 'evidence' is king. I fully recognize how crazy, and in ways stupid, it is and make jokes about how nuts it is. It is just frustrating how all people seem to want to talk about or focus on is something I frankly openly consider more of a story beat to drive things forward.

This is not meant to be a legal drama.

26th Sep 2017, 2:40 PM

Hey, it's cool. Don't take it as necessarily a bad thing they're focusing on. Maybe others are in the same boat as myself: They want to know more, because the subject actually is interesting, and seeing as how it is integral to the current plot, they want to understand it.

Instead of seeing it as nitpicking your knowledge of the legal system, consider it like how a child asks a teacher for further explanation on a subject. We don't necessarily understand the intricate world that has been created, but the clarification may help. In the absence of explanation, the audience is unfortunately left substituting real life understanding to try and be more immersed in the comic.

I for one would consider it a compliment that writing stirs up thoughts and questions, rather than frustrating.

@needling: I always learned it Rule 0 is have fun, because it's the basis of gaming. Rule 1 is the GM is always right (unless you are the GM, in which case, you have Rule 1: cheat often). Both are used to emphasize that the rules are not meant to hinder Rule 0, and if necessary to break those rules, a GM has the right to do so to make a more fun story. To prevent players from lawyering in on the fun of others, the GM therefore... is always right, even when wrong. At least, that's how my groups always interpreted it.

27th Sep 2017, 6:46 AM

Oh right, The GM is always right is rule 1.

Knights of the Dinner Table is my primary source of tabletop RPG culture, and they're not so big on Rule 0. :P

For the rest, I think you just explained what I've been trying to explain that I've been doing much better than I have. In fact I think that compliment was also much less clear than it could have been. :P Point is, ditto on that explanation.

26th Sep 2017, 8:33 AM

Wuzz: That's why Simon is the GM. He's worked for Mary before, so she apparently knows he's fair to a fault.

I thought Rule 0 was "The GM is always right"?

You might enjoy "Knights of the Dinner Table". In there, there's a current arc similar to this one where they're playing competitively in an RPG for stakes. They had to agree on a neutral third party GM, and in that world the 'rules of the game' for any 'sanctioned' table (things that don't exist IRL) are governed by a combination of the publisher, a "Player's Guild" and a "GM's Guild". It's quite fascinating, and the parallels to Yugioh are pretty clear. The comic pre-dates Yugioh, so it didn't start that way, but it's where it's wound up.

27th Oct 2017, 11:26 AM

SPOILERS!:






Toffee used some SERIOUS Horcrux shenanigans in that show...

And then gets killed by a Joke Character Tipping a pillar on him.

He MAY still be alive, but his last words (so far) will always warm my heart..

"Only I know how this all turns out!"*Crush!*
"Turns out yer' Ded!"

I would love to see this as a CC :D

27th Oct 2017, 11:29 AM

....oohhhhhh...... Poor Jake and Bella.... Oohhhhhh....

This is gonna make how this all ends hilarious AND sad if it's being spun as I expect... With the verbal contract thrown out as neither condition can be met...

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