First Impressions - Take 2
28th Feb 2016, 7:00 AM
First Impressions - Take 2
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Average Rating: 4.83 (6 votes)
Load my Place Save my Place
Author Notes:
28th Feb 2016, 7:00 AM

This is a parody, and is not endorsed by Cartoon Network, or the people who make Steven Universe. This is purely for fun.

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28th Feb 2016, 1:54 PM

Sorry, Jake. You don't get to be a main character for at least another season.

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28th Feb 2016, 2:37 PM

This comment section needs something...

But what?

...AH! Story Time!

Story Time, talk about a point in your adventures where you got a series of bad perception rolls!

...I don't have a story to share yet, I just joined my first group the other day.

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28th Feb 2016, 6:16 PM

... I don't even put points into perception anymore.

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Grand Silver (Guest)

28th Feb 2016, 10:58 PM

Raxon is here. Get ready for crazy stuff.

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Complex Quirk (Guest)

29th Feb 2016, 1:08 AM

A friend of mine played a fighter that took a flaw where he was deaf but got a boost to his sight, so he automatically failed any hearing based perception checks. the game got brutal later on though and he ended up getting his eyes gouged out. The story took a dark turn and we retired the game for awhile.
a year later we revived it with a decade long time skip where our characters had separated but essentially came back together to save the world one more time. The now deaf and blind fighter changed over into a psion monk that allowed him to see by sensing the energy of the world around him.

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Cliff Robotnik (Guest)

8th Mar 2016, 5:00 PM

Uggoc Gro'Grabash didn't ever role perception, he could take any ambushes or traps on the chin and just keep walking.

I am not allowed to play Half-Ogre's anymore.

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31st Aug 2016, 4:23 PM

My very first game I ran, I padded the group with an extra character sheet (The D&D 5e Starter Pack mini-campaign) and took the Folk Hero Fighter character. I rolled a 1 on two different Perception Rolls to have him notice enemies and/or important things. It became a gag from then on that the Hero simply walked around with his Bow out pointing at everything while the Elf Wizard had cast Light on his armor so he could see in dark places. He still never got good at noticing things. Got good at popping things in the head, though! :D

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24th Jun 2018, 8:54 PM

So in my first group's first campaign I played an elven Monk. Elves get proficiency with perception for free and as a wisdom-focused class that means I'd be able to see everything! Right? For better or worse we were struck by an unexpectedly rare situation for d&d parties: all of us had darkvision. We were all going underground to investigate newly discovered tunnels below the town and NO ONE had to deal with torches! Blew our GM's mind when we figured this out. We saw lots of unfriendly kobolds, oddly named goblins, and a hobgoblin boss who was incredibly good at falling to their death.

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